

This version of Mario by Basara-kun, is much bigger than Thomas Hiseis version.This NES Mario can do some attacks from Super Mario Bros., such as his coin punch that knocks coins out of the opponent, but also appears to use moves based off Marios Super Smash Bros. Yoshian12's edit includes adjustments to fit on widescreen, along with the zoom feature included in version 1.1 of M.U.G.E.N. Basara-kuns NES Mario (SMB1) File:Basaramario.gif. You can help the M.U.G.E.N Database by uploading a video for this article. Sonicfactor Forum » Mugen » screenpacks » SMBZ screenpack (super mario bros z) (this was not made by me) SMBZ screenpack (super mario bros z) Shadfan.

This section currently contains no videos. Only one Shellcreeper, Sidestepper and coin is visible on the stage at any one time, so each one will only re-emerge from its corresponding top pipe once it has gone through a pipe at the bottom of the stage and effectively 'reset' itself. At the exact moment a match begins, a single Shallcreeper will emerge from the right hand pipe at the top of the stage and proceed to make its way down the stage, which will then be followed by a Sidestepper emerging from the left pipe a short time later and spinning coin from the right pipe some time after that all three elements will move in a set pattern until they reach either one of the pipes at the bottom of the stage, wrapping around from one side of the stage to the other should they wander off screen at any point. Brawl, with its graphics being from the former and its general layout & 3D stage floor being from the latter. Also, if the def is not in the folder, and in another folder with all the data Example: Downloads/Nests Kyo by Name/ Nests Kyo/ Nests Kyo. Can work in any, unless the author of the characters says otherwise. arcade game and the respective stage from Super Smash. Btw 1.1 characters wont work in 1.0, winmugen characters only work in winmugen, and 1.0.

Leonardo's version is a combination of elements taken from the original Mario Bros.
